![]() ![]() There is a dedicated ‘plug-in’ for this feature, which is based on the Avid Channel Strip, and has access to all the Channel Strip presets as well. Watch this video on using the Normalize function as an AudioSuite process. Some Pro Tools users seldom use AudioSuite processing, yet AudioSuite can be a powerful tool, it offers processing that is not always possible in real-time, due to power constraints or the process being so intensive it creates latency so high that makes the process almost unusable. Processor intense effects such as de-breath or vocal alignment. However have no fear of doing irreparable damage to your audio, Pro Tools retains the original unprocessed audio should you wish to return to it, find out more about dealing with this here. Common uses for AudioSuite processing are.Ĭhanges to gain (less used since the introduction of clip gain in Pro Tools)Īudio repair, such as de-noising, de-clipping or de-hum. A process can be auditioned and then once the user is happy with the process this can be rendered to the audio. Watch this free Pro Tools tutorial on using parallel compression in Pro Tools. Some plug-ins offer the chance to mix the original signal with the compressed signal, but even if the plug-in you use doesn’t offer mixing, you can use the method shown in the video.Ĭheck out our article on Understanding Aux Sends In Pro Tools here Using AudioSuite ProcessingĪudioSuite processing is an offline process that makes changes to the audio file. Parallel compression offers the opportunity to process the audio in a way not possible using inserts in serial, allowing the user to mix both the clean and compressed audio. Plug-ins can be used to process the audio in parallel, this is a common trick on drums and vocals when using compressors. This means one reverb can be used rather than many reverbs on each channel - this will, of course, reduce the processing load. This is often the case when using a reverb or delay, where the effect may be sent from many channels at the same time. Using plug-ins on an Aux track allows the user the opportunity to send audio from several channels. Using Plug-ins On BussesĪ second way to use plug-ins as inserts are to use them on an Aux channel and then send the audio to that channel for processing, this offers two benefits. ![]() Virtual Instruments only work as inserts.Īs a rule of thumb most insert plug-ins are used for processes involving EQ or Dynamics or track specific effects and when you need to process your audio in serial.Īnother benefit of using insert based plug-ins is that live automation can be applied during the mix. If you want to record audio with effects then you need to buss the audio out to another audio track and record it with effects applied. Inserts applied to tracks are not recorded as part of the audio. Inserts are pre-fader on audio, aux, and instrument tracks, but post-fader on a Master track. ![]() This means for example that if you add a compressor in the first insert and an EQ in the second insert then the EQ is processing the signal as it has passed through the compressor. Plug-ins work in serial, meaning that the audio cascades through each plug-in and is processed in turn. Each plug-in you insert will use up some of that processing power. Some third party plug-ins such as UAD use their own DSP processing either on a PCI card or attached via FireWire or Thunderbolt. Plug-ins work live and make no changes to the audio file that passes through them.Įach plug-in used takes up processing power, either DSP power on a Pro Tools HD system or the computer’s processing (native power) on a native Pro Tools system. There are a number of things to note when using plug-ins on an individual channel Perhaps the most common way people use audio processing in Pro Tools is as plug-ins on track inserts, this means the plug-in is only applied to the channel the audio is playing through. ![]()
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